F-10 Curriculum (V8)
F-10 Curriculum (V9)
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Use this diagnostic task to assess if students know about capacity and comparing containers based on how much they hold.
Refer to the diagnostic task for a guide on how to conduct a one-on-one interview where the student is asked to measure length by choosing an informal unit.
Write a set of instructions that program a Bee-Bot to move to letters to spell out a word on an alphabet grid.
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A glyph is a pictorial representation of data, in this case, to be presented as a digital artwork. The task caters for students at different levels. Teachers use the checklist provided to assess students and record observations.
Retell the story of the Three Little pigs using a light sensing robot such as Ozobot.
Retell a known nursery rhyme using ScratchJr to create an interactive animation.
Play a skip counting game where students program the Bee-Bot to stop at multiples of a set number, eg 2, 4, 5, 10 on a number grid.
Collect data on the biodiversity in garden beds around your school to measure the biodiversity (that is the different types of plants and animals). Explore ways to represent and present data. This lesson was devised by Linda McIver, Australian Data Science Education Institute.
Create a model using snap blocks 1 block high and create a code so someone else can build your model.
Order images to show a sequence of personal events or milestones such as birth, first tooth, beginning to crawl.
This lesson provides an opportunity to incorporate representation of data using a relevant context being studied in the classroom. Students represent an object using a line drawing, focusing on the features of the object that enable it to be easily recognised. Students experiment with creating representations using an AI ...
This is a comprehensive education package based on of the world's most exciting ecological restoration projects that is happening right now in Western Australia! It features interactive virtual tours, 3D skulls, videos, real-action inquiry projects, research projects, native animal educational card games and activities, ...
Use the slide sorter function to arrange a set of presentation slides in correct sequence to retell a fairytale.
Discuss emotions as a class, and introduce the idea of artificial intelligence (AI). This lesson can also be used to introduce image classification – a key application of AI. Developed in collaboration with Digital Technologies Institute.
Compare algorithms designed to complete the same task, and evaluate each for efficiency.
Explore the concept of sequencing steps, using Bee-Bots to measure length.
This suite of information is ideal for educating families about the six key components that contribute to successful beginning reading (known as the Big Six). It outlines how each of the six elements (oral language, phonological awareness, phonics, fluency, vocabulary and comprehension) contribute to reading success and ...
Use these challenges created by Kylie Docherty, QSITE to provide opportunities for students to learn how to design and follow a series of steps to program Blue-Bot.
In this lesson students use BeeBots and Scratch Junior to synthesize what they know about Bees and are introduced to mapping concepts. This lesson idea was created by Karen Butler.